@everyone
Update Notes
- Monk Update: I've noticed that not many players are playing Monk, so I've decided to give the vocation a small buff!
Virtue Changes
• Virtue of Justice (utito virtu): +12% spell damage to monsters (+20% while Serene).
• Virtue of Sustain (utura tio): +30% healing (+50% while Serene) for Spirit Mend (exura gran tio), Restore Balance (exura tio sio) and Mass Spirit Mend (exura mas nia).
• Virtue of Harmony (utori virtu): Harmony stays at 5, and Sweeping Takedown now deals +10% damage to monsters.
• Virtues can now be switched anywhere, no protection zone needed. Switching away from Virtue of Harmony resets your Harmony to 0.
• Sweeping Takedown (exori mas nia): +5% damage to monsters per Harmony point spent, up to +25%. With Virtue of Harmony, it gets a flat +10% instead.
• Avatar of Balance (uteta res tio): +20% spell damage to monsters while active. Cooldown reduced from 2 hours to 90 minutes, matching other Avatars.
• Focus Serenity (utamo tio): Cooldown reduced to 30 seconds. It no longer resets the cooldown of Avatar of Balance.
• Your selected Virtue is now saved after logout.
• Use !harmony to check your current bonuses.
How Harmony Works
• Casting spells generates Harmony (maximum 5).
• Adana Pug (adana pug): +3 Harmony.
• Focus Serenity (utamo tio): Instantly fills Harmony to 5.
• Sweeping Takedown (exori mas nia): Consumes all Harmony for bonus damage.
How to Play
• Hunting: Use exori mas nia as your main spell. Use utamo tio every 30 seconds, so your next exori mas nia deals +25% extra damage.
• Bosses: Use adana pug as your main spell. It builds Harmony, so when you have 5 Harmony, exori mas nia deals +25% extra damage.
Which Virtue to Choose?
• Justice: Best for damage, especially when hunting alone with few monsters around (+20% while Serene).
• Sustain: Best for healing.
• Harmony: Easiest to play. Harmony always stays at 5, Sweeping Takedown (exori mas nia) deals +10% damage, and Mass Spirit Mend (exura mas nia) always heals at full power.
PvP damage remains unchanged.
-
Boss Island AFK Check: Added AFK detection to Boss Island. Players marked as AFK will be unable to enter Boss Island for the rest of the day.
-
Boss Island AFK Check: Added AFK detection to Boss Island. Players marked as AFK will be unable to enter Boss Island for the rest of the day.
-
Eternum Archfoes Damage Buff: Player damage reduction on Cindrath, Virethorn, Nhalgorr and Nyxara has been lowered from 97% to 50%. You now deal over 16x more damage to the archfoes, so fights are shorter and the soul threshold is much easier to reach.
-
Reward Token Conversion: Added the !convertrt command. You can now convert your Reward Tokens into Hunting Task Points at a rate of 1 RT = 3 HTP.
!convertrt 100converts 100 RT into 300 HTP!convertrt allconverts your whole RT balance
The conversion is one way (HTP cannot be turned back into RT) and can be used once every 2 minutes.
@everyone
Update Notes
- Void Equipment: Added a new Void Set for every vocation in Eternum! The new equipment progression is Fate → Cloudveil → Void.
- New Boss: Added Nyxara the Hollow Queen, a new weekly boss in Eternum City.
- Cyclopedia: You can now read full item descriptions in the Cyclopedia.
- UE Spell Effects: Improved the visual effects of upgraded UE spells.
- Exeta Dash: If attacked by another player in PvP, Exeta Dash becomes disabled for 60 seconds. Each additional attack resets the timer to 60 seconds.
- NPC Interaction: You can now right-click any NPC to say Hi or Bye.
- Client: Fixed empty messages being sent by the client.
- Level & Skill Banners: Added an option to hide Level Up and Skill Up notifications.
New: Void Sets & Nyxara the Hollow Queen
Nyxara the Hollow Queen
• Spawns every Sunday at 20:00 Polish time in the Eternum City arena, provided Cindrath, Virethorn and Nhalgorr were defeated that week.
• Hourly reminders appear in-game and on Discord every Sunday.
• Deal at least 0.25% of her HP to receive 1 Void Core.
• Everyone in the arena receives 200–400 levels.
Void Chest
Requires 1 Void Core + 1 Ashen Soul + 1 Worldroot Soul + 1 Winter Soul.
Rewards one random Void item of any vocation: Armor, Legs, Boots, Off-hand, Amulet, Ring, Backpack, Void Arrow/Bolt or Void Bag. Items can be traded.
Void Crafting
• Helmets & Weapons: Cloudveil item + 1 Void Core + 2 of each Soul + the matching Fate helmet or weapon from every vocation.
• Armor, Legs, Boots & Off-hands: 1 Void Core + matching Fate item from every vocation.
• Crafted Void items start without tiers or enhancements.
Full Void Set Bonus
Wearing your vocation's complete Void Set grants 10% less damage taken from Eternum Expedition monsters, plus a glowing set effect in your inventory.
Talk to Vaelor about the Void to access crafting, the Void Chest and the full guide.
Use !void to check this week's boss status.
-
Loot Messages: Reward Tokens (RT) and Hunting Task Points (HTP) drops are now combined into a single message showing the total amount. For example, instead of multiple "100x Reward Tokens" messages, you'll see "500x Reward Tokens".
-
<:Red_Skull:1178292633106403409> Red Skull & Black Skull: Updated the kill requirements:
• Red Skull: 15 kills within 24 hours.
• Black Skull: 30 kills within 24 hours.
@everyone
Update Notes
These changes aim to improve Eloria's long-term balance, keeping PvP fair and overall progression healthy as the server grows.
- Eloria Engine: Added another batch of performance optimizations.
- Reborn Atlas: After Reborn 50, the damage bonus per Reborn will be 2% instead of 5%.
- PvP Rebalance: Completely reworked PvP damage calculations to bring combat closer to classic Tibia-style PvP.
With more new players joining Eloria, I want PvP to remain balanced, especially in team fights and multiple-player encounters.
What Changed
• Single-target PvP damage now scales based on Reborn, Skills and Level.
• PvP damage has been rebalanced to prevent excessive one-shot kills.
• PvP equipment bonuses have been nerfed.
• Team vs Team combat should now feel more balanced.
I understand some players may not like these changes, especially those used to killing Knights with a single hit. However, these adjustments are important for the server's long-term balance as more players join.
PvP Equipment: In the future, PvP equipment may be removed entirely or kept as an additional PvP damage source. I'll leave this decision to the community!
These PvP changes are experimental, so please test them and share your feedback. Further adjustments will be made if needed.
- Capacity Update: As voted for by the community, Sorcerers, Druids and Paladins now gain 25 capacity per level, matching Knights and Monks.
Previously, Sorcerers and Druids gained 10 capacity per level, while Paladins gained 20.
Your capacity will be recalculated using the new values when you Reborn. Every new level gained from now on also grants the full 25 capacity**.
Finally, a big thank you to everyone using the Honor System and helping new players on the server. I really appreciate it! ❤️
- Expeditions: If you die while fighting your current monster before destroying the crystal, your next solo entry against that monster is free (modifiers still cost). Replays, party runs, and the next monster are charged as normal.
- Reward Chest: Items are now saved and stored for up to 7 days.
- Eternum Tasks: Removed the cooldown from Eternum Tasks.
@everyone
Update Notes
- Single-Target Strikes: Increased the range of Abyssal Strike, Nova Strike, Regalia Burst, Astral Tear and Adana Pug to 8 sqm. Added new missile trails and impact effects.
- UE Spell Upgrades: Single-target strikes now summon UE orbs when hitting monsters. Orbs strike the target one after another, dealing 60% of a single UE chain hit each.
- UE Orb Scaling: Gain 1 orb per Bounce level (1–10). Damage-only upgrades grant 1 orb. Bonuses are based on your vocation's highest-upgraded UE spell and do not stack.
- Spell Upgrade Interface: Added a button showing orb count, damage per orb and total damage, with additional details on hover or click.
- Vocation Defense (PvE): Improved damage reduction against monsters:
• Monk:
• Paladin: - PvP Balance: UE orbs and vocation defense bonuses are PvE only. PvP damage remains unchanged, except for the increased 8 sqm range of single-target strikes.
Note: Vocation damage reductions stack with armor, resistances and other defensive bonuses.
@everyone
Update Notes
- Performance Mode: Added an FPS boost setting, especially for older laptops.
- Sell Loot: Fixed skipped items and added persistent skip lists.
- Eloria Engine: Security improvements and patches.
- Imbuements: Imbued items now display an icon on Equipped items.
- Lingering Curse: No longer grants Mana or Life Leech.
- Equipment Proficiency: Reworked! Level Weapons, Helmets, Armor, Legs, Boots and Backpacks with unique perks.
How It Works
• Equipped items gain XP simultaneously while hunting.
• 7 levels per item with unlockable perks.
• Progress is shared between identical items and saved.
• Armor/Backpacks: 1 XP per 50k monster XP. Weapons: 1 XP per 250k.
Perk Slots
• Up to 3 perks per level.
• First slot free; others cost Fate Essence, Gold Ingots, RT and HTP.
• Backpack slots must be unlocked.
• Fate Essence comes from Fate Quest.
• Permanent unlocks and free perk resets.
New Perks
• Equipment: HP/Mana, Main Skill, Critical Chance/Damage, Powerful Foe, Skill Scaling, Eternum Slayer/Ward, PvP Guard.
• Backpacks: Up to +40% Capacity.
• Weapons: Skill, critical, leech, recovery, Perfect Shot and spell perks.
• Manabane & Bloodbane: Reduce enemy Mana/Life Leech in PvP based on the attacker's perk percentage.
Maximum Set Bonuses
• Capacity: +40%
• HP/Mana: +10% each
• Eternum Slayer/Ward: +5% each
• PvP Guard: +15%
Leech/recovery are weapon-only. Capacity is backpack-only.
Interface
• Redesigned Proficiency window and perk management.
• Guide & Experience tab with XP details.
• Progress bars: red, bright red near completion, gold at max level.
• Right-click equipment to open Proficiency.
• Character Information now displays Proficiency levels, perks and bonuses.
Update Notes
- Eloria Layout: Fixed chat text editing. You can now click on individual words, select text, and edit messages just like in the Legacy Layout.
- Eloria Client: Fixed a reported client crash caused by CaveBot pathfinding.
- Dungeons: Fixed reported Dungeon issues. 😄
@everyone
Update Notes
- Eloria Bot – CaveBot: You can now zoom in and out of the CaveBot minimap.
- Healing: Fixed the potion assignment menu in the Healing tab.
- Boss Island: Removed No-PvP from Boss Island.
- ACT 2 Hunting Zone: Fixed a tile that was missing Protection Zone status.
- Outfits & Mounts: Restyled the Outfit/Mount window for better visibility on mobile devices.
- Bestiary/Boostiary: You can now right-click a monster to look it up directly in the Bestiary/Boostiary.
- Eternum Tasks: Eternum Task cooldown is now 1 hour.
- Bestiary Performance: Added another set of optimizations related to the Bestiary.
- Monk: Fixed level rewards for Monks.
- ACT Bosses: All ACT bosses will now only trigger a cooldown after a successful kill.
- Eloria Bot APIs: Added more Eloria Bot APIs. More information: https://eloria.pl/?wiki
@everyone
Update Notes
- Character Information: Added a new button in the Skills tab that opens a separate window with all your character details.
- Inspect Players: You can now inspect other players by right-clicking on them.
- Performance: Another major performance update for the Eloria Engine, including additional profiling and optimizations.
- ACT 2 Hunting Arenas: The next wave now spawns instantly after all monsters from the current wave are killed.
- Echo Island Quest #1: A full team is no longer required. You can now enter the quest alone.
@everyone
Update Notes
- Guild Chat: Fixed opening Guild Chat from the Guild window.
- Performance: Increased Eloria Engine performance.
- Trade: Fixed the Trade window search field to correctly find items.
- Mobile Web Client: Optimized performance for more stable FPS after the initial loading. On iPhones, browser apps are limited to 60 FPS by Apple, while Low Power Mode may reduce FPS to 30. These optimizations focus mainly on improving low and unstable FPS.
- Client Crashes: Fixed reported client crashes. Thanks <@314093498888617984>
- Party Hunt Analyser: The Party Hunt Analyser can now be reset.
- Eloria Bot – Follow Friend: If the bot loses its follow target, it will now attempt to find the target every 1 second instead of every 2.5 seconds.
- Expeditions: Fixed the Expedition map border.
- Dungeons: The minimap in Eloria Bot is now covered during Dungeons.
earn Twitch Statue + up to 250 Eloria Coins
Characters Market
- Max health
- 150,795
- Max mana
- 50,315
10,000Eloria Coins





